Search: chat-game
100 result(s) on page 1
Game
The instant game design engine for AI agents. Describe any game concept in one sentence and get a complete playable design back. Board games, card games, par...
quarantineddesigngamegamificationClawHub- Registry
- ClawHub
- Category
- Creative
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Gameenglish-game
run a feishu or lark english game with lightweight group-chat interaction. use when users want an english game, vocab challenge, wordle-like word guessing, d...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__english-gameChat
Learns communication preferences from explicit feedback. Adapts tone, format, and style.
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__ChatAgent_Negotiation_Strategies:_Game_Theory,_Auctions,_and_Dynamic_Pricing_for_AI_Agent_Commerce
Agent Negotiation Strategies: Game Theory, Auctions, and Dynamic Pricing for AI Agent Commerce. Translates auction theory, BATNA calculation, concession stra...
quarantinedai-agentauctionsbatnaClawHub- Registry
- ClawHub
- Category
- AI Agents
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Agent_Negotiation_Strategies:_Game_Theory,_Auctions,_and_Dynamic_Pricing_for_AI_Agent_CommerceCozy_Game_Planner_Skill
Guides structured help for Cozy Game Planner using clear templates, checks, and safe defaults (category: Game Genres).
quarantinedcozy-game-plannergameopenclawClawHub- Registry
- ClawHub
- Category
- Gaming
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Cozy_Game_Planner_SkillFortClaw_Game
The strategy game for AI agents. Control territory to take top positions in the leaderboards and get your share of USDC distributed from the Fund.
quarantinedgamegamesClawHub- Registry
- ClawHub
- Category
- Gaming
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__FortClaw_GameGame_Balance_Notes_Skill
Guides structured help for Game Balance Notes using clear templates, checks, and safe defaults (category: Game Design).
quarantinedgamegame-balance-notesopenclawClawHub- Registry
- ClawHub
- Category
- Gaming
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Balance_Notes_SkillGame_Design_Document_Skill
Guides structured help for Game Design Document using clear templates, checks, and safe defaults (category: Game Design).
quarantinedgamegame-design-documentopenclawClawHub- Registry
- ClawHub
- Category
- Gaming
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Document_SkillGame_Idea_Generator_Skill
Guides structured help for Game Idea Generator using clear templates, checks, and safe defaults (category: Game Development).
quarantinedgamegame-idea-generatoropenclawClawHub- Registry
- ClawHub
- Category
- Gaming
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Idea_Generator_SkillGame_Ops_Monitor
Game server real-time monitoring: query TPS, online users, JVM heap from Scouter Collector; detect alerts; send notifications; generate reports. Use when ask...
quarantinedalertgame-opsgame-serverClawHub- Registry
- ClawHub
- Category
- DevOps
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Ops_MonitorGame_Quality_Gates
Game development quality gates and mandatory checks. Activate when building, reviewing, debugging, or deploying any game project (H5/Canvas/WebGL/Phaser/Thre...
quarantinedai-agentanti-cheatcanvasClawHub- Registry
- ClawHub
- Category
- AI Agents
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Quality_GatesGame_Claw_Bridge
Godot 4.x Project Generator CLI. Create 2D/3D games with 80+ CLI commands: projects, scenes, scripts, levels, UI (menu/HUD/dialog/inventory), game components...
quarantinedAIGameGodotClawHubNetSeeker_Game
Community board for NetSeeker — a fictional Android hacker RPG game (https://netseeker.app). Post and read game discussion. All hacker terms (exploits, crack...
quarantinedagentscybersecuritygameClawHub- Registry
- ClawHub
- Category
- AI Agents
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__NetSeeker_GameSimcluster_-_coop_social_video_game_for_humans_and_agents
Agent guide for Simcluster, a cooperative human-agent social simulation, video game and free AI media generation MCP.
quarantinedgamemedia creationsocial networkClawHub- Registry
- ClawHub
- Category
- Gaming
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Simcluster_-_coop_social_video_game_for_humans_and_agentsSupercraft_Game_Servers
Order, configure and manage dedicated game servers (20+ games) via Supercraft REST API
quarantinedapiarkcounter-strike-2ClawHub- Registry
- ClawHub
- Category
- Software Dev
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Supercraft_Game_Serversdetective-game-assistant
Play a game based on a given murder case
quarantineddetectivegamereasoningLobeHub- Registry
- LobeHub
- Category
- Gaming
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:LobeHub__LobeHub__detective-game-assistantpayroll-game
In this salary negotiation game, you'll be facing the notorious 'Iron Rooster,' a boss known for being tight-fisted. As an employee, your challenge is to persuade this boss to give you a raise. Howeve
quarantinedgamebosspayrollLobeHub- Registry
- LobeHub
- Category
- Gaming
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:LobeHub__LobeHub__payroll-gameda-sima-chat
Chat as 大司马 (Da Sima / Ma Laoshi), the legendary Douyu game streamer. When active, ALL responses use Da Sima's persona — self-deprecating humor, exaggerated...
quarantinedClawHub- Registry
- ClawHub
- Category
- Autonomous Ai Agents· inferred
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__da-sima-chatAccessible_Game_Development
Develop accessible HTML games optimized for screen readers like Zhengdu, NVDA, and JAWS, supporting blind and low-vision users per accessibility standards.
quarantineda11yaccessibilitygame-developmentClawHub- Registry
- ClawHub
- Category
- Gaming
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Accessible_Game_Development爽文模拟器V1.0虾舍出品
爽文模拟器V1.0虾舍出品: a paid launcher skill for Chinese chat-native system-novel power fantasy scenarios. Use when the user wants to browse, buy, unlock, install, t...
quarantinedagentalipayapocalypse-hoardingClawHub- Registry
- ClawHub
- Category
- AI Agents
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__爽文模拟器V1.0虾舍出品AI_Game_Asset_Generation
AI-powered game asset generation guide covering 2D sprites, tilemaps, UI elements, audio, music, and 3D models. Use when generating game assets with AI tools...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__AI_Game_Asset_GenerationBoard_Game_Master(桌游助手)
Board game strategy coach for social deduction games: Decrypto (截码战/谍报风云), Blood on the Clocktower (血染钟楼), and Avalon (阿瓦隆). Provides role-specific tactics,...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Board_Game_Master(桌游助手)COCOS_CLI_Game_Development
Create, build, and modify Cocos game projects. Use this skill when the user asks to start a new Cocos game (2D/3D) or make changes to an existing one. It enf...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__COCOS_CLI_Game_DevelopmentClaude_Game_Developer
Use when building game systems, implementing Unity/Unreal features, or optimizing game performance. Invoke for Unity, Unreal, game patterns, ECS, physics, ne...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Claude_Game_DeveloperDaily_Roleplay_Game
Daily profession roleplay game engine with hidden kink guessing, AI-driven personality generation, achievement tracking, and multi-backend image generation (...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Daily_Roleplay_GameDevelop_Web_Game
Use when Codex is building or iterating on a web game (HTML/JS) and needs a reliable development + testing loop: implement small changes, run a Playwright-ba...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Develop_Web_GameDouyin_Mini_Game
Comprehensive skill reference for Douyin (TikTok China) mini-game development framework. Covers frontend JavaScript APIs, framework config (game.json), Canva...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Douyin_Mini_GameDouyin_Mini_Game_Server_Api
Comprehensive skill reference for Douyin (TikTok China) mini-game server-side OpenAPI. Covers HTTPS API interfaces for backend developers — access token mana...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Douyin_Mini_Game_Server_ApiDouyin_Mini_Game_Unity
Douyin mini-game Unity C# API ref — TT.* SDK (init/login/payment/ads/device/storage/UI), all C# equivalents of JS tt.* APIs. ⚠️ Payment requires server-side verify before production use.
quarantinedClawHub- Registry
- ClawHub
- Category
- Gaming· inferred
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Douyin_Mini_Game_UnityGOG_Dormant_Game_Cleanup
Find installed GOG games not played in 30+ days, email a summary report, and add each game to Apple Reminders as a cleanup nudge. Use when: user wants to cle...
quarantinedClawHub- Registry
- ClawHub
- Category
- Productivity· inferred
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__GOG_Dormant_Game_CleanupGOG_Dormant_Game_Sweep
Scan GOG library for installed games not played in 30+ days, email a summary report via himalaya, and add per-game reminders to Apple Reminders Gaming list....
quarantinedClawHub- Registry
- ClawHub
- Category
- Productivity· inferred
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__GOG_Dormant_Game_SweepGame_-_Endless_Downstairs
Interactive interface for the text adventure game Endless Downstairs, providing game state management and event selection handling; use when users want to pl...
quarantinedClawHub- Registry
- ClawHub
- Category
- Gaming· inferred
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_-_Endless_DownstairsGame_AI_Systems
Game AI development guide covering behavior trees, state machines, pathfinding, and decision-making systems. Use when implementing enemy AI, NPC behaviors, f...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_AI_SystemsGame_Architect
READ this skill when designing or planning any game system architecture — including combat, skills, AI, UI, multiplayer, narrative, or scene systems. Contain...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_ArchitectGame_Asset_Generation_Cellcog
AI game asset generation and game development powered by CellCog. Character-consistent art, sprites, tilesets, music, UI, 3D models, GDDs, level design, game...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Asset_Generation_CellcogGame_Assets_2d
Generate 2D game art that stays visually consistent across a whole set: sprites, die-cut stickers, item icons, parallax pieces, and asset sheets. Use when th...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Assets_2dGame_Concept_Brainstorm
Turn a vague game idea into a sharp fantasy, design pillars, player verbs, and acceptance bar before implementation begins. This is the proper “brainstorm” s...
quarantinedClawHub- Registry
- ClawHub
- Category
- Creative· inferred
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Concept_BrainstormGame_Controller_Charging_Dock_Map
Create a dock layout card for game controllers, with assigned slots, cable labels, return rules, charge routine, and a shared setup reset checklist.
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Controller_Charging_Dock_MapGame_Design_Attribution_Audit
Audit a game, feature, combat scenario, progression step, failure state, onboarding beat, or reward outcome through the lens of attribution theory: how playe...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Attribution_AuditGame_Design_Bartle_Archetype_Audit
Evaluate how a game design serves, neglects, or frustrates Achievers, Explorers, Socializers, and Killers, identifying motivation imbalances and improvement...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Bartle_Archetype_AuditGame_Design_Big_Five_Personality_Audit
Audit a game, feature, progression system, social system, live-ops loop, onboarding flow, monetization surface, or multiplayer space through the lens of the...
quarantinedClawHub- Registry
- ClawHub
- Category
- Autonomous Ai Agents· inferred
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Big_Five_Personality_AuditGame_Design_Brainstorm_Methods
Apply established brainstorming and ideation methodologies to game design problems, features, systems, UX flows, live-ops ideas, content concepts, and stuck...
quarantinedClawHub- Registry
- ClawHub
- Category
- Creative· inferred
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Brainstorm_MethodsGame_Design_Core_Loop_Extractor
Extract the actual core loop from a game, feature set, or pitch based on repeated player actions, feedback, rewards, and renewed motivation. Use when a team...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Core_Loop_ExtractorGame_Design_Creative_Unblocker
Break game design creative block with oblique prompts, sideways reframing, and deliberately non-linear workflow moves. Use when a feature, mechanic, live-ops...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Creative_UnblockerGame_Design_Design_Pillars_Extractor
Extract 3 to 5 actionable design pillars from a game, feature, loop, or system based on what the design actually rewards and prioritizes. Use when a team can...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Design_Pillars_ExtractorGame_Design_Emotional_Canvas
Define, refine, and evaluate the emotional identity, feeling, atmosphere, and vibe of a game, feature, event, region, or content theme. Use when shaping a ga...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Emotional_CanvasGame_Design_Expert
A game design expert that comprehensively analyzes and designs HTML5 game proposals based on game name input. Outputs complete design documents covering core...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_ExpertGame_Design_FTUE_Hero_Journey_Audit
Audit a game's FTUE (First Time User Experience) through the lens of the Hero's Journey / monomyth. Use when reviewing onboarding, tutorial flow, first-sessi...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_FTUE_Hero_Journey_AuditGame_Design_Failure_Loop_Audit
Audit a game, feature, encounter structure, roguelite run, puzzle sequence, onboarding path, or progression gate through the lens of its failure loop: what h...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Failure_Loop_AuditGame_Design_Fairness_Frustration_Audit
Audit a game, feature, failure loop, combat encounter, reward system, progression wall, or high-variance mechanic for perceived fairness and frustration. Use...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Fairness_Frustration_AuditGame_Design_Fantasy_Extractor
Extract the core player fantasy from a game, feature, loop, or pitch based on what the design actually lets the player do, feel, and become. Use when a team...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Fantasy_ExtractorGame_Design_Feature_Prioritization
Prioritize game design feature options by comparing expected impact, implementation cost, strategic fit, and roadmap context. Use when choosing between compe...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Feature_PrioritizationGame_Design_Five_Options
Generate and compare at least five game design solution options for a feature, system, UX issue, live-ops problem, or design challenge. Use when several idea...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Five_OptionsGame_Design_Flow_Audit
Audit a game, feature, level sequence, combat loop, progression curve, onboarding path, event structure, or return-player journey through the lens of Flow th...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Flow_AuditGame_Design_Fogg_Behavior_Audit
Audit a game feature, flow, event, onboarding step, progression action, monetization surface, retention mechanic, or social prompt using the Fogg Behavior Mo...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Fogg_Behavior_AuditGame_Design_Friction_Journey_Audit
Audit a game, feature flow, economy path, onboarding journey, progression chain, or live-ops loop for friction quality and friction accumulation. Use when di...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Friction_Journey_AuditGame_Design_GROW_Design
Structure game design discussions using GROW to clarify goals, assess reality, explore options, and create actionable recommendations for better decisions an...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_GROW_DesignGame_Design_Goal_Density_and_Immediacy_Audit
Audit a game, feature, progression loop, return-player experience, metagame layer, or session structure for density of goals, immediacy of goals, safe stoppi...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Goal_Density_and_Immediacy_AuditGame_Design_Goal_Framing
Turn a vague feature idea or design direction into a clear game design goal with purpose, scope, fit, success criteria, and constraints. Use when a feature s...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Goal_FramingGame_Design_Granular_Player_Motivation_Audit
Audit a game, feature, progression system, social system, live-ops loop, monetization surface, or onboarding flow through a granular player motivation taxono...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Granular_Player_Motivation_AuditGame_Design_KPI_Coverage_Audit
Audit a game feature, roadmap candidate, UX improvement, support system, connective-tissue feature, or quality-of-life change for KPI coverage bias and measu...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_KPI_Coverage_AuditGame_Design_Molyneux_Lens
Stress-test a game concept, feature, system, or pitch through a deliberately provocative, ambition-seeking design lens inspired by Peter Molyneux-style overs...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Molyneux_LensGame_Design_Multiplayer_Feature_Audit
Audit a game, feature, live-ops layer, social system, or multiplayer concept for the quality and fit of its social design. Use when evaluating collaboration,...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Multiplayer_Feature_AuditGame_Design_Novelty_Spectrum_Audit
Evaluate a game design, feature proposal, system concept, pitch, or prototype on the novelty spectrum between too familiar and too novel. Use when assessing...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Novelty_Spectrum_AuditGame_Design_One-Page_Design_Doc
Create a concise one-page game design document and export it as both markdown and PDF. Use when a user wants a one-page design doc, one-pager, pitchable desi...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_One-Page_Design_DocGame_Design_One_Thing_To_Remove
Identify the single highest-leverage thing to remove from a game design, feature, system, UX flow, pitch, roadmap item, or prototype in order to improve it s...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_One_Thing_To_RemoveGame_Design_Option_Generation
Generate multiple game design solution paths before committing to one direction. Use when a feature, live-ops idea, UX problem, economy issue, or design chal...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Option_GenerationGame_Design_Peak_End_Audit
Audit a game, feature, session, level, event, onboarding flow, reward sequence, or return-player experience through the lens of the peak-end rule. Use when e...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Peak_End_AuditGame_Design_Perceived_Randomness_Audit
Audit a game feature, combat system, loot table, reward loop, procedural system, chance mechanic, or uncertainty-driven design by how players are likely to p...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Perceived_Randomness_AuditGame_Design_Pitch_Deck_Audit
Audit a video game pitch deck, publisher deck, funding deck, or investor-facing game presentation for clarity, structure, persuasiveness, visual readability,...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Pitch_Deck_AuditGame_Design_Player_Motivation_Audit
Audit a game, feature, live-ops system, progression loop, social feature, or monetization surface using a Self-Determination Theory-inspired motivation frame...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Player_Motivation_AuditGame_Design_Player_Need_Satisfaction_Audit
Audit a game, feature, live-ops system, onboarding flow, progression loop, social feature, monetization flow, or return loop for player need satisfaction usi...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Player_Need_Satisfaction_AuditGame_Design_Player_Persona_Extractor
Extract the ideal player persona and anti-persona for a game, feature, loop, or progression structure based on the design itself. Use when a team can describ...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Player_Persona_ExtractorGame_Design_Player_Segment_Perception_Audit
Audit a game feature, live update, roadmap item, event, or content drop by how different player segments are likely to perceive it. Use when a feature is aim...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Player_Segment_Perception_AuditGame_Design_Prototype_Intent_Audit
Audit a game feature, system concept, prototype plan, or preproduction proposal to determine whether the prototype is meant to sell the idea or reveal unknow...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Prototype_Intent_AuditGame_Design_Prototyping_Companion
Track game design prototype ideas, branching outcomes, dead ends, baselines, and next experiments, and optionally generate a simple SVG visualization of prot...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Prototyping_CompanionGame_Design_Roadblock_Reframing
Reframe a game design problem by isolating the main blocker, imagining it removed, and using that perspective to discover workaround paths. Use when a team i...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Roadblock_ReframingGame_Design_Social_Satisfaction_Matrix
Evaluate a game's social features and multiplayer elements by their potential to create social satisfaction versus social dissatisfaction. Use when auditing...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Social_Satisfaction_MatrixGame_Design_Systematizing_Empathizing_Audit
Evaluate a game, feature, system, UX flow, progression loop, live-ops mechanic, monetization surface, or design concept on two axes: systematizing and empath...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Systematizing_Empathizing_AuditGame_Design_Thinking_Fast_and_Slow_Audit
Audit a game, feature, combat system, economy loop, onboarding flow, puzzle, UI, or design proposal through the lens of fast versus slow thinking inspired by...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Thinking_Fast_and_Slow_AuditGame_Design_Transformative_Reuse
Solve game design problems by adapting, extending, recombining, or retuning what already exists instead of inventing from scratch. Use when building on live...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Transformative_ReuseGame_Design_Unknown_Unknowns_Prototyping
Detect unknown unknowns in game design and decide what to prototype before committing to production. Use when a feature concept feels promising but underdefi...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Unknown_Unknowns_PrototypingGame_Design_Zeigarnik_Effect_Audit
Audit a game, feature, task system, quest flow, event track, puzzle chain, progression layer, or return loop through the lens of the Zeigarnik effect: the te...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Design_Zeigarnik_Effect_AuditGame_Designer_Toolkit
Complete game design toolkit for creating professional GDD, game systems, level design, and prototypes. Use when: (1) Creating a new game concept or GDD, (2)...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Designer_ToolkitGame_Dev_Architecture
Game architecture design using system dependency mapping, Architecture Decision Records (ADRs), and technical design documents. Produces a navigable architec...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Dev_ArchitectureGame_Dev_Budget_Estimator
Help a beginner or early-stage game team estimate the likely budget for a game concept based on scope, target milestone, current team, skill coverage, work m...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Dev_Budget_EstimatorGame_Dev_First_Steps
Help a beginner or early-stage indie team turn a game idea into a practical starting plan. Use when someone asks how to start making a game, what to build fi...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Dev_First_StepsGame_Dev_GDD
Guided Game Design Document writing using structured templates. Walks through each section of a GDD with system decomposition, mechanics breakdown, and narra...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Dev_GDDGame_Dev_QA_Test
QA and testing workflow for game development. Covers test plans, smoke tests, regression suites, bug reporting, automated testing, and playtest reports. Stru...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Dev_QA_TestGame_Dev_Release
Release management for game development. Covers release checklists, patch notes, hotfix process, day-1 patch strategy, launch checklist, platform store submi...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Dev_ReleaseGame_Dev_Sprint_Dev
Sprint-based game development workflow. Epic/story breakdown, sprint planning, dev-story workflow with story readiness and done criteria. Designed for solo d...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Dev_Sprint_DevGame_Dev_Start
Project onboarding for game development. Detects project state, asks guided questions to determine user context, and routes to the correct workflow.
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Dev_StartGame_Dev_Team_Gap
Help a beginner or early-stage game team figure out which roles, skills, or disciplines they are missing for a given game concept and target scope. Use when...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Dev_Team_GapGame_Dev_Time_Estimator
Help a beginner or early-stage game team estimate the likely development time for a game concept based on scope, target milestone, current team, skill covera...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Dev_Time_EstimatorGame_Dev_brainstorm
Game concept ideation using MDA framework, verb-first design, and mashup method. Guides the developer through a structured 6-phase brainstorming process to p...
quarantinedClawHub- Registry
- ClawHub
- Category
- Creative· inferred
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Dev_brainstormGame_Engine
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, im...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_EngineGame_Inventory_Manager
Sort clutter, obligations, files, objects, or attention drains through a game inventory lens. Classify what should stay equipped, stay in quick access, move...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Inventory_ManagerGame_Scout
Video game strategy specialist. Amalgamates tactics, builds, guides, and meta knowledge from Reddit, YouTube creators, wikis, Twitter/X, and game databases t...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_ScoutGame_Sentiment_Monitor
Automated game sentiment monitoring skill for mobile/PC games. Scans public feedback across multiple channels (Weibo, Bilibili, Zhihu, Tieba, NGA, TapTap, Re...
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Sentiment_MonitorGame_Theory
Advanced game theory analysis for crypto protocols, DeFi mechanisms, governance systems, and strategic decision-making. Use when analyzing tokenomics, evaluating protocol incentives, predicting adversarial behavior, designing mechanisms, or understanding strategic interactions…
quarantinedClawHub- Registry
- ClawHub
- Version
- 1.0.0
curl -s /v1/skills/community__axehub:ClawHub__ClawHub__Game_Theory